xy há 1 semana atrás
pai
commit
3aa1d91709
2 ficheiros alterados com 12 adições e 9 exclusões
  1. 0 1
      src/server/game/ludo/match.go
  2. 12 8
      src/server/hall/internal/handler.go

+ 0 - 1
src/server/game/ludo/match.go

@@ -32,7 +32,6 @@ func matchRoom(matchInfo *msg.MatchLudo, userId string, user_agent gate.Agent) {
 			sendMatchErrorMsg(user_agent, 101, "not find player")
 		}
 	} else {
-		fmt.Printf("roomList: %+v\n", roomList)
 		log.Error("匹配到%d个房间", len(roomList))
 		// 如果房间具备开始的条件
 		isFullPlayer, err_info := JoinRoom(roomList[0], matchInfo, userId)

+ 12 - 8
src/server/hall/internal/handler.go

@@ -35,14 +35,18 @@ func enterHall(args []interface{}) {
 		return
 	}
 	//如果玩家在某个游戏里,就进行重连
-	if info.RoomId != 0 {
-		//进行重连逻辑
-	} else {
-		a.WriteMsg(&msg.ResEnterHall{
-			Success: true,
-			ErrMsg:  nil,
-		})
-	}
+	// if info.RoomId != 0 {
+	// 	//进行重连逻辑
+	// } else {
+	// 	a.WriteMsg(&msg.ResEnterHall{
+	// 		Success: true,
+	// 		ErrMsg:  nil,
+	// 	})
+	// }
+	a.WriteMsg(&msg.ResEnterHall{
+		Success: true,
+		ErrMsg:  nil,
+	})
 	log.Debug("enterHallHandler, msg: %v, agent: %v", m, a)
 }