@@ -20,7 +20,7 @@ func RecvMatchLudo(args []interface{}) {
//根据玩家要匹配的对局,给玩家寻找和的房间
func matchRoom(matchInfo *msg.MatchLudo, userId string, user_agent gate.Agent) {
- log.Error("matchRoom")
+ print("matchRoom")
roomList := GetRoomsByLevel(matchInfo, msg.RoomStatus_AWAIT)
if len(roomList) == 0 {