@@ -36,7 +36,7 @@ func matchRoom(matchInfo *msg.MatchLudo, userId string, user_agent gate.Agent) {
log.Error("匹配到%d个房间", len(roomList))
// 如果房间具备开始的条件
isFullPlayer, err_info := JoinRoom(roomList[0], matchInfo, userId)
- if err_info != nil {
+ if err_info == nil {
if isFullPlayer {
fmt.Printf("匹配成功开始游戏!")
startGame(roomList[0])