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@@ -36,7 +36,7 @@ func matchRoom(matchInfo *msg.MatchLudo, userId string, user_agent gate.Agent) {
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log.Error("匹配到%d个房间", len(roomList))
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log.Error("匹配到%d个房间", len(roomList))
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isFullPlayer, err_info := JoinRoom(roomList[0], matchInfo, userId)
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isFullPlayer, err_info := JoinRoom(roomList[0], matchInfo, userId)
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