xy 1 day ago
parent
commit
feb1c11852

+ 2 - 1
src/server/datacenter/request_add_friend/request_add_friend.go

@@ -114,7 +114,7 @@ func ProcessFriendRequest(requestID string, status int) (*FriendRequest, error)
 
 func GetRequests(userID string) ([]*FriendRequest, error) {
 	rows, err := mysqlmgr.Query(`
-		SELECT id, create_time, request_id, from_user_id, to_user_id, message
+		SELECT id, create_time, request_id, from_user_id, to_user_id, message, status
 		FROM request_add_friend
 		WHERE to_user_id = ?  LIMIT 100 `,
 		userID,
@@ -134,6 +134,7 @@ func GetRequests(userID string) ([]*FriendRequest, error) {
 			&req.FromUserID,
 			&req.ToUserID,
 			&req.Message,
+			&req.Status,
 		); err != nil {
 			return nil, err
 		}

+ 3 - 0
src/server/hall/friends/friends.go

@@ -1,6 +1,7 @@
 package friends
 
 import (
+	"server/console"
 	usercenter "server/datacenter"
 	requestaddfriend "server/datacenter/request_add_friend"
 	agentmanager "server/game/agentManager"
@@ -143,6 +144,8 @@ func OptFriendrRquest(args []interface{}) {
 	if err != nil {
 		request_data.Status = int(m.Info.Status)
 		NotifyOptFriend(m.Info.FromUserID, request_data)
+	} else {
+		console.Log("反馈操作好友请求 error:", err.Error())
 	}
 }