package gate import ( "server/game" "server/hall" "server/login" "server/msg" ) func init() { msg.Processor.SetRouter(&msg.ReqLogin{}, login.ChanRPC) msg.Processor.SetRouter(&msg.ReqRegister{}, login.ChanRPC) msg.Processor.SetRouter(&msg.BuyShopItem{}, hall.ChanRPC) msg.Processor.SetRouter(&msg.EnterHall{}, hall.ChanRPC) msg.Processor.SetRouter(&msg.ReqHeartBeat{}, game.ChanRPC) msg.Processor.SetRouter(&msg.SendColorSz{}, game.ChanRPC) msg.Processor.SetRouter(&msg.SendRoleMove{}, game.ChanRPC) msg.Processor.SetRouter(&msg.SendQuitRoom{}, game.ChanRPC) msg.Processor.SetRouter(&msg.MatchLudo{}, game.ChanRPC) }