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@@ -24,6 +24,16 @@ func startDealCard(r *room.Room) {
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players := r.GetPlayersBySitPos(dealer.SitPos)
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players := r.GetPlayersBySitPos(dealer.SitPos)
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+ // 让所有玩家进行下底
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+ for _, player := range players {
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+ delay := time.Duration(300 * time.Millisecond)
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+ game.Module.Skeleton.AfterFunc(delay, func() {
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+ chaal(r, player.SitPos, 100)
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+ })
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+ }
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+
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+ time.Sleep(time.Second * 2)
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+
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//每个玩家从第一张开始发,发完再给每个玩家发第二张牌,发完再给每个玩家发第三张牌,要有序有间隔的体现
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//每个玩家从第一张开始发,发完再给每个玩家发第二张牌,发完再给每个玩家发第三张牌,要有序有间隔的体现
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for index := 0; index < 3; index++ {
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for index := 0; index < 3; index++ {
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for i, player := range players {
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for i, player := range players {
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